
Learn with a clear plan and practical focus.
Prerequisites: Experience with AutoCAD and knowledge of civil engineering terminology.
Introduction – The 3DS Max Interface
Navigate the 3DS Max User Interface and Workspace , Transforming Objects Using Gizmos , Graphite Modeling Tools Set , Command Panel , Time Slider and Track Bar , File Management
Modeling in 3DS Max: Architecture Model
Units Setup , Importing a CAD Drawing , Creating the Walls , Creating the Doors , Creating the Window
Adding the Floor and Ceiling, Modeling the Couch, Modeling the Lounge Chair
Introduction to Animation and Its Principles
Animating the Ball , Refining the Animation
Introduction to the Materials: Interiors and Furniture
The Slate Material Editor, Material Types, Mental Ray Material Types, Shades, Mapping the Couch and Chair, Mapping the Window and Doors
Textures and UV Workflows: The Soldier
UV Unwrapping , Seaming the Rest of the Body , Applying the Color Map , Applying the Bump Map, Applying the Specular Map
Character Studio: Rigging, Animation
Character Studio Workflow, Associating a Biped with the Soldier Model, Animating the Soldier
Introduction to Lighting: Interior Lighting
Three-Point Lighting, 3DS Max Lights, Lighting the Still Life in the Interior Space, Selecting a Shadow Type, Atmospheres and Effects, Light Lister.
3DS Max Rendering
Rendering Setup, Cameras, Safe Frames, Ray traced Reflections and Refractions, Rendering the Interior and Furniture.
Mental Ray
Mental Ray Renderer, Final Gather with Mental Ray, Mental Ray Materials
Eligibility: Civil, Mechanical or Electrical (Diploma or Engineering)
Career Options: Interior Designer, 3d Artist, Design Architect, Animator, 3D, Graphic Designer.
Career Support: 100% Job Placement Assistance, Industry Interaction, Job Fairs, Career Seminars, Creative Workshops.
What you can expect
Build skills through focused training and guided practice.
Get help selecting the course and schedule that suits you.
Use VCI’s public verification tools for issued records.